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Promisance Players Guide

Overview
Promisance is a turn-based Web Strategy Game. Every few minutes (depending on wich server you are playing), you will earn additional turns. You can use these turns to build structures on your land, explore for new land, generate more cash, or attacking other countries . Each new EMPIRE is under"protection" for a certain number of turns so that they may concentrate on developing an empire without worry of attack. During "protection", certain actions are not possible, such as attacking other empires and gaining interest in a savings acount. Promisance employs two methods of fighting other empires... military might and magicians. Magicians cast spells to obtain various results, and military forces must overcome the opposing might of other empires. (Note: The names of your military unites, magicians, etc. will change depending on which time "era" you are playing.)

 
Races
There are a total of six races in promisance. Each race has unique bonuses and penalties. The six races and their bonuses are......

  1. Gremlin: +24% Offense, -15% Defense
  2. Gnome: +20% Wizard Effectiveness, +15% Enemy Wizard Effectiveness
  3. Troll: +30% Offense, -20% Defense
  4. Dwarf: -15% Offense, +20% Defense
  5. Elf: +25% Wizard Effectiveness, +10% Enemy Wizard Effectiveness
  6. Human: -10% Offense, +15% Defense
 
Time Periods
There are three different time periods: PAST, PRESENT, and FUTURE. You can be in the past and control ancient dragons and wondrous wizards or take hold of cyborgs and control an empire in the future. You can even stay in the present and fight with modern day war machines like tanks, helicopters, and battleships.  


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